using IoT3D.Framework;
using IoT3D.Framework.Unity;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class RpcTest : MonoBehaviour
{
    RPCComponent rpc;
    // Start is called before the first frame update
    void Start()
    {

    }

    // Update is called once per frame
    void Update()
    {
        
    }
}
